As a 3D artist, I have contributed multiple types of assets for the Naval Nuclear Lab’s VR Simulation Trainer. Contributing to an educational tool for current and future Navy personnel
-Created hard surface models
-Level of Detail models for engine performance
-Iterated quickly
-Communicated clearly and collaboratively with the Art Director
-Made tileable textures
Produced modular assets
-Collaborated with teammates
-Optimized models for animators
-Fitted UV maps
Quality Assurance Tester
-Created Testplans and testcases
-Aided internal and external testers
-Lead daily smoke testing
-Assisted in Certification testing
QA Tester
- Testing pre-release video game
- Verifying functionality, content, performance, playability, and hardware compatibility
- Providing detailed gameplay, balance and tuning feedback
- Creating organized and detailed documentation of defects and feedback in Jira
- Collaboration with QA team members and other interdisciplinary teams